THE CAMPUS EXPERIENCE

A little bit of you.
A lasting connection.

A campus tour ends. A creative connection begins. Meet Find your MUSE: a personal pixel companion, a theme tune, and a keepsake that goes home with you.

Discover the plan
Concept visualization of a prospective student and recruiter at a Find your MUSE touchscreen kiosk in a bright MUSE academy lounge
Concept visualization · Proposed campus setting, kiosk, and digital badge.

ONE QUESTION TO END THE TOUR

“Do you want to
find your MUSE?”

The recruiter invites a prospective student to a large touchscreen kiosk. A few playful choices turn how she feels into something she can see, hear, and make her own.

FROM A FEELING TO A FRIEND

Five choices.
One very personal souvenir.

The screen creates a little moment of discovery. The badge gives that moment somewhere to live.

01

Tune in.

The student touches “Find your MUSE” on the virtual UFO catcher. Five short rows of choices capture her mood, energy, movement, sound, and vibe.

02

Watch it find you.

The answers inspire a colorful pixel companion and an original chiptune. The claw lifts her character inside a clear capsule and drops it into the collection chute.

03

Meet your MUSE.

One tap brings the capsule forward. Another opens it. Her character dances as its theme plays once—a small reveal with a personality all its own.

04

Take it with you.

In the proposed badge experience, the recruiter transfers the character to a MUSE-branded digital pin. The student clips it to her backpack and takes her MUSE home.

THE TAKE-HOME MUSE

Campus swag.
With a little soul.

A small, round, full-color display holds the character the student just discovered. A still image is enough to start; a dancing animation would bring even more of its personality along.

The theme tune plays at the kiosk. The badge carries the visual keepsake, with MUSE academy branding on its housing or presentation card.

“Something that will be remembered longer than a pen or tote bag.”

MAKING IT REAL

Start small.
Make the handoff effortless.

The web experience is already available to try. The next step is proving the physical keepsake works just as smoothly.

What is ready now?

The browser-based UFO catcher, five-question experience, personalized character reveal, dancing sprite, and original theme tune. English and Japanese versions are available.

What does the kiosk need?

A large touchscreen connected to a computer, internet access, and speakers at a comfortable volume. The recruiter guides the student and handles the badge handoff.

What needs a hardware pilot?

Test a sample badge with real MUSE artwork. Confirm image quality, battery life, attachment, transfer time, and whether the kiosk can upload directly without a separate phone app. USB charging alone does not establish USB image transfer.

What could the badges cost?

Current supplier leads advertise an E01 at $6.22 each for 500 and an E05 at about $8 each for 100–999. These are research leads, not approved devices or delivered quotes. Budget separately for shipping, taxes, branding, and the kiosk. Listings reviewed September 28, 2026.

What would a successful first trial show?

Students can complete the experience without help, the recruiter can reliably load the correct MUSE onto the correct badge, and the handoff fits naturally at the end of a tour. Measure completion, transfer time, failures, and student feedback before ordering in volume.

MEET YOUR OWN LITTLE MUSE

Try the experience.

The first part of the plan is already something you can play.

Find your MUSE